​Talk about FPS games
How is the shooting game different in shooting itself? Why is the experience different from CS and COD?
If you want to explore the purest shooting game is very simple, you first need a subject, a person living in a machine. This subject must not have any other behaviors other than turning around. He can't move or jump. He can only turn around and aim and aim the muzzle at his enemy. It can only have the attribute of HP. Secondly, a weapon is needed. This weapon cannot have any features other than damage. The rate of fire, bullets, scattering, recoil, etc., are all ignored. This is an infinite bullet with a fixed rate of fire and no diffusion back seat. A gun with no bullet flight time, all it has to do is hit the enemy. Of course, the last point is that we need an enemy exactly like the main body.